three.js 创建一个在线360度全景展示效果

three.js 创建一个在线720度全景展示效果


先看效果,可直接在线运行看效果

<!DOCTYPE html>
<html>
<head>
    <meta charset="UTF-8">
    <title>BFW NEW PAGE</title>
    <script id="bfwone" data="dep=three&err=0" type="text/javascript" src="http://repo.bfw.wiki/bfwrepo/js/bfwone.js"></script>


    <style>
        body {
            background-color: #000000;
            margin: 0;
            cursor: move;
            overflow: hidden;
        }
        .surface {
            width: 1026px;
            height: 1026px;
            background-size: cover;
            position: absolute;
        }
        .surface .bg {
            position: absolute;
            width: 1026px;
            height: 1026px;
        }

        .m {
            width: 200px;
            padding: 20px;
            position: fixed;
            z-index: 999;
            font-weight: bold;
            color: #FFFFFF;
        }
    </style>
</head>
<body>
    <div class="m">
        720度全景展示
    </div>
    <div>
        <div id="surface_0" class="surface">
            <img class="bg" src="http://editor.bfw.wiki/bfwrepo/image/posx.jpg" alt="">
        </div>
        <div id="surface_1" class="surface">
            <img class="bg" src="http://editor.bfw.wiki/bfwrepo/image/negx.jpg" alt="">
        </div>
        <div id="surface_2" class="surface">
            <img class="bg" src="http://editor.bfw.wiki/bfwrepo/image/posy.jpg" alt="">
        </div>
        <div id="surface_3" class="surface">
            <img class="bg" src="http://editor.bfw.wiki/bfwrepo/image/negy.jpg" alt="">
        </div>
        <div id="surface_4" class="surface">
            <img class="bg" src="http://editor.bfw.wiki/bfwrepo/image/posz.jpg" alt="">
        </div>
        <div id="surface_5" class="surface">
            <img class="bg" src="http://editor.bfw.wiki/bfwrepo/image/negz.jpg" alt="">
        </div>
    </div>
    <script type="text/javascript">
        var camera, scene, renderer;
        var geometry, material, mesh;
        var target;
        var lon = 90,
        lat = 0;
        var phi = 0,
        theta = 0;
        var touchX, touchY;

        bready(function() {
            use(['CSS3DRenderer.min'], function() {
                target = new THREE.Vector3();
                init();
                animate();
            });

        });

        function init() {
            camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 1, 1000);
            scene = new THREE.Scene();
            var sides = [{
                position: [-512,
                    0,
                    0],
               ...

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